Function: bridgeEffect()
bridgeEffect<
S>(compute,handler,options?):void
Defined in: bridge-effect.ts:87
createEffect for a handler that crosses into an imperative system: the crossing is hardened (a sync throw is recorded, not escalated), the bridge survives to deliver the next change. See the module doc for when this is the right primitive — pure-reactive effects should stay createEffect, where a throw is a bug you want loud.
Type Parameters
S
S
Parameters
compute
() => S
handler
(value, prev) => void
options?
Returns
void